/ultracode-depth-gate
Deterministic gate for ultracode/comprehensive workflow topology depth floors. Triggers: ultracode, exhaustive audit, deep fan-out, workflow topology, persistent collab.
$ golems-cli skills install ultracode-depth-gateUpdated 1 week ago
Use this gate before accepting or ending an ultracode, comprehensive, exhaustive, or audit-style fan-out dispatch.
The gate is deterministic and replay-based:
bun skills/golem-powers/ultracode-depth-gate/scripts/ultracode-depth-gate-cli.mjs < transcript.jsonl
bun skills/golem-powers/ultracode-depth-gate/scripts/ultracode-depth-gate-cli.mjs fixture.json
cat transcript.jsonl | bun skills/golem-powers/ultracode-depth-gate/scripts/ultracode-depth-gate-cli.mjs -Exit codes:
0= PASS3= FLAG2= usage / parse error
Doctrine
For ultracode/comprehensive fan-out work:
- Dispatch at least 17 cheap-model gatherers.
- Dispatch at least 3 adversarial verifiers.
- Avoid flat N-to-1 single-pass topology; include adversarial verification and loop-until-dry.
- Stop on quality / dry convergence, not a budget or token cap.
- Route persistent-agents + collab work through
large-plan:collab, not one-shot explorers.
Evidence Rule
Counts and clearance come only from tool calls and tool_result outputs in the current turn:
spawn_agent,Task,parallel,agent(...),Workflow, andlarge-plan:collabcalls.- Inline Workflow scripts inside tool inputs.
- Tool_result outputs confirming counts or stop semantics.
Assistant prose can describe intent, but it cannot satisfy gatherer/verifier floors, routing, or quality-stop evidence.
Full SKILL.md source — includes LLM directives, anti-patterns, and technical instructions stripped from the Overview tab.
Use this gate before accepting or ending an ultracode, comprehensive, exhaustive, or audit-style fan-out dispatch.
The gate is deterministic and replay-based:
bun skills/golem-powers/ultracode-depth-gate/scripts/ultracode-depth-gate-cli.mjs < transcript.jsonl
bun skills/golem-powers/ultracode-depth-gate/scripts/ultracode-depth-gate-cli.mjs fixture.json
cat transcript.jsonl | bun skills/golem-powers/ultracode-depth-gate/scripts/ultracode-depth-gate-cli.mjs -Exit codes:
0= PASS3= FLAG2= usage / parse error
Doctrine
For ultracode/comprehensive fan-out work:
- Dispatch at least 17 cheap-model gatherers.
- Dispatch at least 3 adversarial verifiers.
- Avoid flat N-to-1 single-pass topology; include adversarial verification and loop-until-dry.
- Stop on quality / dry convergence, not a budget or token cap.
- Route persistent-agents + collab work through
large-plan:collab, not one-shot explorers.
Evidence Rule
Counts and clearance come only from tool calls and tool_result outputs in the current turn:
spawn_agent,Task,parallel,agent(...),Workflow, andlarge-plan:collabcalls.- Inline Workflow scripts inside tool inputs.
- Tool_result outputs confirming counts or stop semantics.
Assistant prose can describe intent, but it cannot satisfy gatherer/verifier floors, routing, or quality-stop evidence.
Changelog entries are derived from eval runs and skill version updates. Full cascading changelog (Phase 4D) coming soon.
- +Initial release to Golems skill library